The Kennedy-class Missile Carrier is a starship from the hard science fiction roleplaying game "2300AD". Its got a realistic look that manages to look functional and also ready to leap into a fight. I love the design. It's blocky nature makes it an easy subject for a hard surface modelling project. It just happens that it was pretty much the first proper thing that I built in Blender, 7 years ago.
So here it is again, built in Blender 2.9. Once again, the proportions were taken from Laurent Esmiols Lightwave renders, which remain the gold standard for depictions of the ship.
Once again, the battlefield on which I eventually fall is the texturing. I've made more effort not to let the bad geometry mount up. Fingers crossed I can get some useful UVs for the start of the effort.